Difficulty Level in Life and Video Games

I recently upped the difficulty level on a video game I play a lot. I like the challenge.

A while back John Scalzi wrote about how various things effect the difficulty level of life.

A lot of people comment on how rough I’ve had it with my health lately. I agree. It has been difficult. I wouldn’t choose it and I wouldn’t wish it on anyone. The sick part was bad enough and now recovery has aspects both boring and challenging. A head cold will still wipe me out when sinus pressure meets surgery site.

If I focus on the challenging part though this whole experience becomes something interesting. What helps improve my health, what makes it worse? How can I grab back the life I want? What about life has changed such that I want to do more or less? A health scare really helps set priorities.

Going back to work exposed me to germs and got me out in the cold weather freezing my poor nose. Of course I’d catch a head cold. Sick, bored, unimaginable pain in my head. It’s very tempting to wallow in sad. I’m working very hard at staying focused on the interesting parts of getting better, the process, the stages, the moments.

Categories: geeky, health, philosophy, SCDS, surgery recovery | Leave a comment

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